For this week's assignment, we listened to four different pieces, and made a score representing each. I was intrigued by Smalley's "non-traditional" approach to creating scores, and took some of his visual methodology to create mine.
The central idea I wanted to convey in my score is that music should not be confined to two dimensions in terms of its visual depictions. As such, I used Autodesk's Maya software to create a 3d model of each score.
To view each, click the center of the below containers, and once it loads, you are able to explore them in a 3d space! If you have a WebVR enabled web browser/ HTC Vive or Oculus Rift headset, you can also view them in Virtual Reality! Once loaded, scroll to zoom in/out, and click to rotate. If you have a mouse, press command/middle-mouse-button and drag to pan.
The central idea I wanted to convey in my score is that music should not be confined to two dimensions in terms of its visual depictions. As such, I used Autodesk's Maya software to create a 3d model of each score.
To view each, click the center of the below containers, and once it loads, you are able to explore them in a 3d space! If you have a WebVR enabled web browser/ HTC Vive or Oculus Rift headset, you can also view them in Virtual Reality! Once loaded, scroll to zoom in/out, and click to rotate. If you have a mouse, press command/middle-mouse-button and drag to pan.
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